Jun. 26th, 2012

daveon: (Default)
Kinda how things feel at the moment.

We're trying to sort out the company documentation.  it's involving lots of paperwork and other stuff that I let slide while doing stuff like sell and deliver projects.

We're also trying to sort out the company accounts.

Now we have to sort out some developer documentation and get that battered into shape...

Back to the grindstone.

In other news: I might have to can my trip to the WorldCon - I'm not sure I can spare the time :(
daveon: (Default)
Don't get too excited: Micro-Mart: The School

So this is a mere 29+ years after I wrote the original game outline, did the maps and slaved night and day to get the movement and map system working and the inventory system.

David Smith started working on the serious coding after that and I lost track.

A few months ago he found the original master tape of the game in a box and decided to see if he could install it on a Spectrum Emulator.


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